PH3 GmbH is assisting with the development of the PC release of Ys IX: Monstrum Nox and some may recognize their works with other NIS America and most famously Dark Souls. The PS3 version from what I've heard is awful, it has some really horrible framerate issues. Namco-Bandai cannot afford even the very minimal changes required to support arbitrary resolutions or superficially QA their product, but they can afford a completely ineffective DRM system. It’s clear that most effort went into making the keyboard and mouse controls work well in the battle interface, where it matters most.
However, after playing the game with mouse and keyboard for about 6 hours I can say with confidence that it’s merely a minor inconvenience. 10 November 2014. Its lack of graphics options is easily forgiven taking into account that the quality of all effects scales with resolution, and the artistic intent of its renderer which is inherently less customizable than the average photo-realistic affair. The assets and workflow pipelines used to generate the original in-engine cutscene videos are likely lost or defunct, and it would be a huge task to rebuild them all. And that’s of course before getting into their tendency to release late, bad ports at ridiculous prices. He co-founded PH3 Games, a studio that specializes in porting games to PC. Durante, creator of the popular DSFix mod for the first Dark Souls, is the Chief Technology Officer of PH3 GmbH and has been crucial to helping a number of … Peter "Durante" Thoman is the creator of PC downsampling tool GeDoSaTo and the modder behind Dark Souls' DSfix.
Peter "Durante" Thoman is known for developing the popular DSFix mod that fixed many problems with the PC port of Dark Souls. Mod Tools Include: The Black Ops 3 Mod Tools Open Beta has arrived! Five Ways Marvel’s Spider-Man: Miles Morales Is Optimized For PS5, Horror Game Visage Releases On October 30, Xbox Game Pass Adds Even More Games To Console, PC, And Mobile, Every Character In Marvel Strike Force's Massive, Ever-Growing Roster, Fallout 76 Is Finally Adding The Brotherhood Of Steel, Ubisoft Shares Next Gen Features For Watch Dogs Legion, Far Cry 6, And More. Beyond image quality and framerate, one area where the PC version offers a massive improvement over the console original is loading times.
Now, Adol must ally with his fellow Monstrum to fend off the fearsome threats emerging from a shadowy dimension called the Grimwald Nox, as well as unravel the mysteries of the Monstrum curse, and the truth behind the unrest within Balduq. Below is a brief story synopsis of Ys IX: Monstrum Nox, courtesy of the game's store listing on Steam. He co-founded PH3 Games, a … The game scales well up to 12 hardware threads, at which point scaling appears to start levelling out. I was personally surprised that even in a slower-paced game such as this, playing at 60 FPS (rather than the PS3 version’s 30) not only looks but also feels better. His knowledge and skill set are acclaimed in the PC porting space, so it only makes sense for him to open up his own porting studio. You might have noticed that there are no further graphics settings, which could be indicative of ugly low-res shadows or other effects. You will receive a verification email shortly. HZD Gameplay at Native 4k Resolution with the “Ultimate Quality” Preset. You too, Koei-Tecmo. This of course includes features such as arbitrary rendering resolution—that is, when they don’t simply port a last-generation console version rather than the most recent one. Released as a PS3 exclusive in 2008, and in a genre which is niche on consoles in the first place, it never achieved great commercial success despite good reviews and a cult following among those who did play it. An artistic representation of Symphonia's locked 720p resolution. Since then, Peter "Durante" Thoman has been well known for his work on fixing under-par PC ports and has been called in for consultation on ports ahead of their release. HZD uses basic double-buffered V-sync if the in-game option is enabled, which means that the framerate will drop precipitously if rendering slightly misses the sync.
After 32 years of cedar siding, we contracted with Durante for vinyl siding. Please deactivate your ad blocker in order to see our subscription offer, Bethesda intentionally sabotaged Rune 2 to protect The Elder Scrolls, lawsuit update claims, Over 400,000 people tuned in to watch Alexandria Ocasio-Cortez play Among Us yesterday. Future US, Inc. 11 West 42nd Street, 15th Floor, Thank you for signing up to PC Gamer. Receive mail from us on behalf of our trusted partners or sponsors? Yet, there is one additional fact that tells us even this scenario—terrible as it is— does not suffice to capture the full extent of incompetence or apathy at play here. Some posts on Wccftech.com may contain affiliate links. Their fans—and PC gamers—deserve better. The situation with framerate is even worse, with both the dreaded 30 FPS lock and the more acceptable 60 FPS limit occurring quite frequently. After our work on Trails of Cold Steel I, we were provided with the opportunity to take on the complete PC porting project for its sequel from the start. Many of them either started out releasing quality ports, or at least continuously increased both the quality of their ports and their support. All of my in-game screenshots in this article are taken at 4480x2520 and downsampled—that’s more than 12 times the resolution the original PS3 version renders at. I measured roughly 10% better performance in exclusive fullscreen.
Sega’s selection of games to port might not be to everyone’s taste, but all their ports are technically solid, and sometimes they include gems like Valkyria Chronicles. The Outer Worlds is Finally Coming Out on Steam This Month. Now, after gaining some more perspective on the overall state of things, let’s focus on the port which actually prompted this article.
Tales of Symphonia was ported with a locked framerate and lacking support for mouse/keyboard controls—both of these are hardly praiseworthy, but to some degree expected and even acceptable considering the surrounding circumstances of the project.
No sense from the point of view of the customers. Mod Tools Open Beta Now Live. document.write(new Date().getFullYear()); And one reason for that should be blindingly obvious. Obviously, this fix is pre-alpha quality at this point, but hey, at least you don’t need to pay me for it. I really don't enjoy this crap being a "prerequisite" for PC gaming. https://www.gameinformer.com/2019/01/28/modder-durante-who-famously-fixed-dark-souls-founds-pc-porting-studio, Marvel's Spider-Man: Miles Morales, Cover Story, Final Fantasy VII Remake Aerith Voice Actress Cosplays Her Character And It's Perfect, Why Microsoft Changed Its Stance On Xbox Games On Nintendo Switch, According To Phil Spencer. Evidently, creator of the PC downsampling tool GeDoSaTo and the modder behind Dark Soul’s DSfix and Deadly Premonition’s DPfix, Peter “Durante” Thoman, has agreed to …
Sega quickly confirmed the port and a release date: the 11th of November. There was a problem.
PH3 GmbH is assisting with the development of the PC release of Ys IX: Monstrum Nox and some may recognize their works with other NIS America and most famously Dark Souls. The PS3 version from what I've heard is awful, it has some really horrible framerate issues. Namco-Bandai cannot afford even the very minimal changes required to support arbitrary resolutions or superficially QA their product, but they can afford a completely ineffective DRM system. It’s clear that most effort went into making the keyboard and mouse controls work well in the battle interface, where it matters most.
However, after playing the game with mouse and keyboard for about 6 hours I can say with confidence that it’s merely a minor inconvenience. 10 November 2014. Its lack of graphics options is easily forgiven taking into account that the quality of all effects scales with resolution, and the artistic intent of its renderer which is inherently less customizable than the average photo-realistic affair. The assets and workflow pipelines used to generate the original in-engine cutscene videos are likely lost or defunct, and it would be a huge task to rebuild them all. And that’s of course before getting into their tendency to release late, bad ports at ridiculous prices. He co-founded PH3 Games, a studio that specializes in porting games to PC. Durante, creator of the popular DSFix mod for the first Dark Souls, is the Chief Technology Officer of PH3 GmbH and has been crucial to helping a number of … Peter "Durante" Thoman is the creator of PC downsampling tool GeDoSaTo and the modder behind Dark Souls' DSfix.
Peter "Durante" Thoman is known for developing the popular DSFix mod that fixed many problems with the PC port of Dark Souls. Mod Tools Include: The Black Ops 3 Mod Tools Open Beta has arrived! Five Ways Marvel’s Spider-Man: Miles Morales Is Optimized For PS5, Horror Game Visage Releases On October 30, Xbox Game Pass Adds Even More Games To Console, PC, And Mobile, Every Character In Marvel Strike Force's Massive, Ever-Growing Roster, Fallout 76 Is Finally Adding The Brotherhood Of Steel, Ubisoft Shares Next Gen Features For Watch Dogs Legion, Far Cry 6, And More. Beyond image quality and framerate, one area where the PC version offers a massive improvement over the console original is loading times.
Now, Adol must ally with his fellow Monstrum to fend off the fearsome threats emerging from a shadowy dimension called the Grimwald Nox, as well as unravel the mysteries of the Monstrum curse, and the truth behind the unrest within Balduq. Below is a brief story synopsis of Ys IX: Monstrum Nox, courtesy of the game's store listing on Steam. He co-founded PH3 Games, a … The game scales well up to 12 hardware threads, at which point scaling appears to start levelling out. I was personally surprised that even in a slower-paced game such as this, playing at 60 FPS (rather than the PS3 version’s 30) not only looks but also feels better. His knowledge and skill set are acclaimed in the PC porting space, so it only makes sense for him to open up his own porting studio. You might have noticed that there are no further graphics settings, which could be indicative of ugly low-res shadows or other effects. You will receive a verification email shortly. HZD Gameplay at Native 4k Resolution with the “Ultimate Quality” Preset. You too, Koei-Tecmo. This of course includes features such as arbitrary rendering resolution—that is, when they don’t simply port a last-generation console version rather than the most recent one. Released as a PS3 exclusive in 2008, and in a genre which is niche on consoles in the first place, it never achieved great commercial success despite good reviews and a cult following among those who did play it. An artistic representation of Symphonia's locked 720p resolution. Since then, Peter "Durante" Thoman has been well known for his work on fixing under-par PC ports and has been called in for consultation on ports ahead of their release. HZD uses basic double-buffered V-sync if the in-game option is enabled, which means that the framerate will drop precipitously if rendering slightly misses the sync.
After 32 years of cedar siding, we contracted with Durante for vinyl siding. Please deactivate your ad blocker in order to see our subscription offer, Bethesda intentionally sabotaged Rune 2 to protect The Elder Scrolls, lawsuit update claims, Over 400,000 people tuned in to watch Alexandria Ocasio-Cortez play Among Us yesterday. Future US, Inc. 11 West 42nd Street, 15th Floor, Thank you for signing up to PC Gamer. Receive mail from us on behalf of our trusted partners or sponsors? Yet, there is one additional fact that tells us even this scenario—terrible as it is— does not suffice to capture the full extent of incompetence or apathy at play here. Some posts on Wccftech.com may contain affiliate links. Their fans—and PC gamers—deserve better. The situation with framerate is even worse, with both the dreaded 30 FPS lock and the more acceptable 60 FPS limit occurring quite frequently. After our work on Trails of Cold Steel I, we were provided with the opportunity to take on the complete PC porting project for its sequel from the start. Many of them either started out releasing quality ports, or at least continuously increased both the quality of their ports and their support. All of my in-game screenshots in this article are taken at 4480x2520 and downsampled—that’s more than 12 times the resolution the original PS3 version renders at. I measured roughly 10% better performance in exclusive fullscreen.
Sega’s selection of games to port might not be to everyone’s taste, but all their ports are technically solid, and sometimes they include gems like Valkyria Chronicles. The Outer Worlds is Finally Coming Out on Steam This Month. Now, after gaining some more perspective on the overall state of things, let’s focus on the port which actually prompted this article.
Tales of Symphonia was ported with a locked framerate and lacking support for mouse/keyboard controls—both of these are hardly praiseworthy, but to some degree expected and even acceptable considering the surrounding circumstances of the project.
No sense from the point of view of the customers. Mod Tools Open Beta Now Live. document.write(new Date().getFullYear()); And one reason for that should be blindingly obvious. Obviously, this fix is pre-alpha quality at this point, but hey, at least you don’t need to pay me for it. I really don't enjoy this crap being a "prerequisite" for PC gaming. https://www.gameinformer.com/2019/01/28/modder-durante-who-famously-fixed-dark-souls-founds-pc-porting-studio, Marvel's Spider-Man: Miles Morales, Cover Story, Final Fantasy VII Remake Aerith Voice Actress Cosplays Her Character And It's Perfect, Why Microsoft Changed Its Stance On Xbox Games On Nintendo Switch, According To Phil Spencer. Evidently, creator of the PC downsampling tool GeDoSaTo and the modder behind Dark Soul’s DSfix and Deadly Premonition’s DPfix, Peter “Durante” Thoman, has agreed to …
Sega quickly confirmed the port and a release date: the 11th of November. There was a problem.
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NY 10036. Years ago, when Dark Souls was first ported to PC, the port left a lot to be desired. Before talking about Koei-Tecmo I want to make one thing crystal clear about the success stories pointed out in the previous section, and that is that good ports generally succeed on Steam: All of these are certain to have made back the investment on their quality ports many times over.
Commendably, it also performs amazingly very well even on modest hardware. While imprisoned, he meets a mysterious woman named Aprilis who turns him into a Monstrum, a being with supernatural Gifts and the power to exorcise monsters. In the same thread, he also mentions that the studio is already working with a few developers, but wouldn't divulge any further information. That is apparently the quality of the decision making processes within this company. Now he's turning his expert gaze upon Valkyria Chronicles. And even though the PC port has some minor issues, it’s a highly competent job which not only brings the game to a new audience, but also finally allows its wonderful art style to fully shine.
PH3 GmbH is assisting with the development of the PC release of Ys IX: Monstrum Nox and some may recognize their works with other NIS America and most famously Dark Souls. The PS3 version from what I've heard is awful, it has some really horrible framerate issues. Namco-Bandai cannot afford even the very minimal changes required to support arbitrary resolutions or superficially QA their product, but they can afford a completely ineffective DRM system. It’s clear that most effort went into making the keyboard and mouse controls work well in the battle interface, where it matters most.
However, after playing the game with mouse and keyboard for about 6 hours I can say with confidence that it’s merely a minor inconvenience. 10 November 2014. Its lack of graphics options is easily forgiven taking into account that the quality of all effects scales with resolution, and the artistic intent of its renderer which is inherently less customizable than the average photo-realistic affair. The assets and workflow pipelines used to generate the original in-engine cutscene videos are likely lost or defunct, and it would be a huge task to rebuild them all. And that’s of course before getting into their tendency to release late, bad ports at ridiculous prices. He co-founded PH3 Games, a studio that specializes in porting games to PC. Durante, creator of the popular DSFix mod for the first Dark Souls, is the Chief Technology Officer of PH3 GmbH and has been crucial to helping a number of … Peter "Durante" Thoman is the creator of PC downsampling tool GeDoSaTo and the modder behind Dark Souls' DSfix.
Peter "Durante" Thoman is known for developing the popular DSFix mod that fixed many problems with the PC port of Dark Souls. Mod Tools Include: The Black Ops 3 Mod Tools Open Beta has arrived! Five Ways Marvel’s Spider-Man: Miles Morales Is Optimized For PS5, Horror Game Visage Releases On October 30, Xbox Game Pass Adds Even More Games To Console, PC, And Mobile, Every Character In Marvel Strike Force's Massive, Ever-Growing Roster, Fallout 76 Is Finally Adding The Brotherhood Of Steel, Ubisoft Shares Next Gen Features For Watch Dogs Legion, Far Cry 6, And More. Beyond image quality and framerate, one area where the PC version offers a massive improvement over the console original is loading times.
Now, Adol must ally with his fellow Monstrum to fend off the fearsome threats emerging from a shadowy dimension called the Grimwald Nox, as well as unravel the mysteries of the Monstrum curse, and the truth behind the unrest within Balduq. Below is a brief story synopsis of Ys IX: Monstrum Nox, courtesy of the game's store listing on Steam. He co-founded PH3 Games, a … The game scales well up to 12 hardware threads, at which point scaling appears to start levelling out. I was personally surprised that even in a slower-paced game such as this, playing at 60 FPS (rather than the PS3 version’s 30) not only looks but also feels better. His knowledge and skill set are acclaimed in the PC porting space, so it only makes sense for him to open up his own porting studio. You might have noticed that there are no further graphics settings, which could be indicative of ugly low-res shadows or other effects. You will receive a verification email shortly. HZD Gameplay at Native 4k Resolution with the “Ultimate Quality” Preset. You too, Koei-Tecmo. This of course includes features such as arbitrary rendering resolution—that is, when they don’t simply port a last-generation console version rather than the most recent one. Released as a PS3 exclusive in 2008, and in a genre which is niche on consoles in the first place, it never achieved great commercial success despite good reviews and a cult following among those who did play it. An artistic representation of Symphonia's locked 720p resolution. Since then, Peter "Durante" Thoman has been well known for his work on fixing under-par PC ports and has been called in for consultation on ports ahead of their release. HZD uses basic double-buffered V-sync if the in-game option is enabled, which means that the framerate will drop precipitously if rendering slightly misses the sync.
After 32 years of cedar siding, we contracted with Durante for vinyl siding. Please deactivate your ad blocker in order to see our subscription offer, Bethesda intentionally sabotaged Rune 2 to protect The Elder Scrolls, lawsuit update claims, Over 400,000 people tuned in to watch Alexandria Ocasio-Cortez play Among Us yesterday. Future US, Inc. 11 West 42nd Street, 15th Floor, Thank you for signing up to PC Gamer. Receive mail from us on behalf of our trusted partners or sponsors? Yet, there is one additional fact that tells us even this scenario—terrible as it is— does not suffice to capture the full extent of incompetence or apathy at play here. Some posts on Wccftech.com may contain affiliate links. Their fans—and PC gamers—deserve better. The situation with framerate is even worse, with both the dreaded 30 FPS lock and the more acceptable 60 FPS limit occurring quite frequently. After our work on Trails of Cold Steel I, we were provided with the opportunity to take on the complete PC porting project for its sequel from the start. Many of them either started out releasing quality ports, or at least continuously increased both the quality of their ports and their support. All of my in-game screenshots in this article are taken at 4480x2520 and downsampled—that’s more than 12 times the resolution the original PS3 version renders at. I measured roughly 10% better performance in exclusive fullscreen.
Sega’s selection of games to port might not be to everyone’s taste, but all their ports are technically solid, and sometimes they include gems like Valkyria Chronicles. The Outer Worlds is Finally Coming Out on Steam This Month. Now, after gaining some more perspective on the overall state of things, let’s focus on the port which actually prompted this article.
Tales of Symphonia was ported with a locked framerate and lacking support for mouse/keyboard controls—both of these are hardly praiseworthy, but to some degree expected and even acceptable considering the surrounding circumstances of the project.
No sense from the point of view of the customers. Mod Tools Open Beta Now Live. document.write(new Date().getFullYear()); And one reason for that should be blindingly obvious. Obviously, this fix is pre-alpha quality at this point, but hey, at least you don’t need to pay me for it. I really don't enjoy this crap being a "prerequisite" for PC gaming. https://www.gameinformer.com/2019/01/28/modder-durante-who-famously-fixed-dark-souls-founds-pc-porting-studio, Marvel's Spider-Man: Miles Morales, Cover Story, Final Fantasy VII Remake Aerith Voice Actress Cosplays Her Character And It's Perfect, Why Microsoft Changed Its Stance On Xbox Games On Nintendo Switch, According To Phil Spencer. Evidently, creator of the PC downsampling tool GeDoSaTo and the modder behind Dark Soul’s DSfix and Deadly Premonition’s DPfix, Peter “Durante” Thoman, has agreed to …
Sega quickly confirmed the port and a release date: the 11th of November. There was a problem.