fallout 4 nuka world endings

I have no intent to do so, but am curious. Unfortunately, the outpost happiness *immediately* started to decline when I assigned a robot to do some farming. Nope. You keep the perks. Islander's Almanac Magazine Locations don't do Open Season (where it says to kill the Raider Leaders), do the quests to turn the power on, such as Power Play and even Home Sweet Home (where you make a few Raider Outposts in The Commonwealth), then one Raider faction will turn on you. I just got to Establishing Raider settlements for the Operators and Disciples. There won't be another betrayal, you've unified the raiders and established a dominant group in the Commonwealth. I went and checked on this raider save and he's back to hating me after around 4 days, but will no longer attack on sight. I tested this a lot and determined that for each stage of the quest you complete, Preston Garvey will get more upset. Do missions in Nuka-World to get Gage's Perk (if you don't have it yet). I was glad to find out that you had an answer for my specific question as to whether I could complete The Grand Tour without antagonizing Preston. By doing Nuka World before you meet Preston. WRONG. If you ignore the minutemen untill you finish Nuka-World you won't alienate Preston. I'm thinking the raiders themselves would have the variables but cannot find them in the code and am not presently in a position to check. This goes in your Overboss chest back in Nuka World. Fallout 4: Open Season Nuka World Quest Option, Consequences, and Ending Open Season with all 3 factions alive is one of the bloodiest battles I've experienced in Fallout 4 Early in the Nuka World DLC, after assuming your leadership role, you're tasked with meeting all the raider gang leaders in Nuka World. I'll dump the 60k caps I have for 6 immediate & permanent perk points, but not if I lose them as soon as I sell off a good haul. Raider Outposts New Fallout 4: Nuka World Endings Rewards and Options for Completing the DLC. It's sad, because I would have thought that raiders would love to have robots do all the work for them. Settlements Again this is even with simply bullying and 0 violence. I'll edit the page once more! Hey you're right, I was wondering how the hell people could finish the game if they chose to be a raider and had ***** off every faction. I still had Settlers and the ability to build in my settlements and didn't think of that. If you attack any faction held settlements they instantly despise you for it. I know because I just wiped out and set up three raider posts on one of each factions settlements then fast traveled to each HQ and they all attacked me on sight. You do have to stay damned near broke to have +3/3 though! Win/win. Any Minutemen patrols, members or named members attack you on sight. Endings Guide New By doing Nuka World before you meet Preston. I am hoping they just patch it so you can destroy the turrets, if it has not been fixed already. If you take over a single settlement, then make Preston like you again, then repeat it 2 more times, would he still be a companion? Peaceful BullyingThis 100% requires speech checks and or paying off the Settlers. Preston will never be your follower again, and you cannot get his companion Perk. A pure melee build would probably prefer Disciples/Pack. Raid OnHowever, as Kris says below, you will not have an unkillable Preston Garvey attacking you forever. It's yet unclear how often Settlements and Raiders pay tribute to you but is likely related to time played. This will stop endless Settlement quests, for sure! Very early on in the DLC, you can speak to Doctor Mackenzie in the Market in Nuka-Town and get the Open Season quest. I currently have a very sweet gig going on at Sanctuary, but can't figure out how to get high food without losing happiness in the settlement, since appointing raiders to farm makes them unhappy. He'll turn on you if you're the raider leader and active, but open season can wipe all that away as if it never happened. I just completed this test myself. Since my character is a Sniper, I naturally went with Operators and the Pack. See the Perks you gain for each of the raider factions under "Power Play Rewards" below. I haven't yet found a way around it. Best Left Forgotten: Quest 4 Has anyone tried to see what happens if Preston has been friended highenough with his perk? When I made it a follower, happiness returned to what it was before. Nothing amazing, but it certainly helps and you're able to fast travel to the various zones and pick up your loot every so often. Boss Fight: Overboss This saves you on useing humans which can then be put to farming. I can post a more detailed walk through if requested. How do I fix this problem? The deposits are daily, and some more random stuff appears. Open Season New Since you're the Overboss, you deserve a cut of what the raiders under you make - this is kind of how your Settlers give you supplies. Actually if u ask Preston Garvey to come with you, he ll never attack you, even if u do raider quest with him. He'll gradually come to disown you and accept 0 orders, though he won't attack at first. It only lasts a few days. You should give control of the park sections to the two you like (based on the perks below). You'll eventually get a notification to collect your tribute & the chest will be marked with a quest marker. It stays at 0 of course, stored food is not counted. Of course, plenty of Nuka Cola as well. I found protectrons with flames and lasers, will act very aggressive if you give them assaultron legs, even chasing down attackers into buildings. Mechanist's Lair, Eyebots, and Rogue Robots covers what happens after the Mechanist story is complete. Can you use the Castle workshop after siding with the raiders? The Grand Tour: Park Areas and Choosing Where to Go You will talk to Shank and get to select a Settlement from a few places, as well as which faction you'll bring along to do the raid (it's better to do that to gain more favor with one you like). I'm going to try to write as little story spoilers as I can, but it's not possible to do an endings guide without at least summarizing a few things that happen in the Nuka World DLC. Thanks! I see that he would help in the regular game endings if I got a quest to talk to him. So let’s see how the Raiders life feels like by setting up a shop in the Theme park. Are you certain of this? You can guarantee you'll end up with the two you want by splitting the land at the Nuka World park 3 to 2, and leaving the other out. Cheats Thanks Carl for the detailed guide. I started Nuka world when I hit level 30.. (just go to diamond city and start the Valentine quest lines.. won’t take long). Can you try finishing Nuka world quest (Raider side) without becoming Minutemen General? Far From Home: Quest 1 Bobblehead Locations If you go the peaceful route and simply bully the Settlements, you'll reach the tipping point with him alone when you set up the second and third Raider Outposts. Carl mentioned it in his raider settlement guide. Kill the rebellious Raider Leader and you'll get the Perks from the other ones. To stop Preston and the minutemen hating you while you complete the entire Nuka world quest line is to not complete the freedom calls quest and don't join the minutemen at the very start of the game. Also is it possible to get a settlement back from raiders? Do missions in Nuka-World to get Gage's Companion Perk (if you don't have it yet), don't do Open Season (where it says to kill the Raider Leaders), do the quests to turn the power on, such as Power Play and even Home Sweet Home (where you make a few Raider Outposts in The Commonwealth), then one Raider faction will turn on you. This will end the DLC early, but you will still have the chance to explore the park and collect all the collectibles to power up. Kiddie Kingdom & Claiming Raider Territory As far as I'm currently aware, none of this will affect the others. Quest 3 Walkthrough: Headhunting is also live on the site. Early on we had trouble if there were turrets but someone messaged me and got me to update the site. So let us know which ending do you prefer? I think that once you get so many raider settlements, you need to have a proper ratio of suppliers for the lazy bums. I left Preston and the gang walking there after Concord. There, you can also watch the trailer and view new weapons that can be found. Just like other DLC, your chooses will lead you to different endings so let’s get started with the ending guide and see what all option you have in Nuka World. As for the other factions very early on I had to attack a railroad convoy and there has been no change. I just started my Fallout 4 journey about a month ago and was worried about the ramifications that would come with completing this DLC. Yeah, he will. If you split the park 3-1-1 or 5-0-0(even) then chances are instead of one, there will two factions getting against you during the ‘Power Play’. Nope it's been debunked but thanks for bringing it up. but if u dismiss him right away after quest he ll attack u. if u worry about him so much then ask him to go with u. Far Harbor How to teach Alolan Marowak shadow bone in Pokémon Go, How to make a piston and a sticky piston in. Robots in Automatron New or does it not matter, Does anyone know if there is a way to take back a settlement for the minutemen, after you've taken it for the raiders, or is it permanently de-Minuteman at I zeds? I can't find the tribute chests. We hate to say, but this not what we expect as a good ending. An Ambitious Plan & Faction Leaders Now that I've written about all Perks in Fallout 4, I've put them all in a list, with how they work, what you can expect, and my own opinions on them. The human bartender will still be there past 1am, also the robot bartender, mine are all assaultrons with basic factory armor and armed with automatic hand lasers, will attack immidiatly if the settlement is under attack. Perks List The side effect of this decision is the Streets will be empty and look like a dead park. You'll have to give up 3 of your Settlements to Raiders to finish the DLC. I avoided meeting him until NW was done. I will be curious to see what happens after playing the game completely in reverse. Go ahead and start the Quest – ‘Open Season’ which will task you to kill each of the gang leaders – Mason, William Black, Mags Black and Nisha in the Nuka-world Market. Another nice reward are the tribute chests from each of the five zones of the park. If you attack Minutemen, Brotherhood of Steel or other factions in the process (even if they're defending) you will permanently damage your reputation with that faction.

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