[13], Nintendo was looking for something new to develop that would appeal to both traditional and casual gamers. Deshalb bezogen sich viele Kritiken in Unkenntnis des in wissenschaftlichen Werken vorgestellten Konzepts und der vorliegenden Ergebnisse der wissenschaftlichen Studien gegen Aussagen von Personen, die nicht zum engen Kreis der Entwickler des ursprünglichen Gehirnjoggings gehörten. 9:59.
Die Schwierigkeit bei der Kritik am Gehirnjogging liegt darin, dass die Verwendung des Ausdrucks nicht geschützt ist.
Auch ein Konsolenspiel namens Dr. Kawashimas Gehirnjogging ist auf dem Markt.
Quick Play allows the player to play three modes – Quick Brain Age Check, Quick Training, and Quick Sudoku, all only providing the player with one of the easy puzzles in each of these modes to try. But it is charlatanism to claim that it is a scientific test." [13] Allgemein förderten IVG-Trainings die Fahrtüchtigkeit.
This test is also available in the training section. It was included in the Touch! Brain Age: Concentration Training runs great on citra, it may stutter and/or slowdown during new menu animations and transitions, specially when Dr. kawashima is on screen. Like the American version, this version also features Sudoku. On the contrary, spelling a on-list word will count as memorized and even the test will notify you if you already wrote this word in case you rewrite it. It has also been given away to certain retailers with the purchase of a Nintendo DS Lite.[44]. [31] As of January 22, 2007, Brain Age has sold over 2 million copies in Europe. One of these words mentioned will appear on screen, in a random color which may not match the color denoted by the word. Beim so genannten Gehirntraining handelt es sich um ein Training der geistigen Leistungsfähigkeit mit dem Ziel, diese Leistungen zu erhalten oder zu steigern.
Brain Age 3DS, Brain Age -- Devil Training, Brain Training -- Oni Training, Release Region: United StatesRelease Date: February 10, 2013Publisher: Nintendo, Release Region: United KingdomRelease Date: April 2013Publisher: Nintendo, Release Region: AustraliaRelease Date: Q2 2013Publisher: Nintendo, Release Region: JapanRelease Date: July 28, 2012Publisher: Nintendo, Copyright 1996-2013, IGN Entertainment, Inc. In the end, Nintendo secured nearly 70,000 orders for the first shipment, an amount above most expectations. While I did enjoy Brain Age: Concentration Training and still train every day with it, there are some aspects I didn’t enjoy. Kritiker führen an, dass die plumpe Analogie zum Muskelaufbau durch Training beim komplexen Organ Gehirn so nicht funktioniere. Sherry L. Willis, Sharon L. Tennstedt, Michael Marsiske, et al.
Each row, column, and 3×3 grid has nine squares in it, and each must contain each number in the range from 1 to 9.
Kawashima may also ask the player to participate in a Memory Quiz, which requires the player to recall a recent event, such as what the player ate or the most interesting thing seen on television the day before.
Die folgenden Studien enthielten Trainings entweder der IVG oder Merkspanne, nicht beider zusammen. There are nine training programs in Training mode: Quick Play can be played by anyone, whether he or she has a saved file or not. [14], As both Iwata and Professor Kawashima were too busy to meet under normal circumstances, they both agreed to meet for an hour during the Nintendo DS launch.
[33] It was the 10th best-selling Nintendo DS game of December 2008 in the United States.
Diese Seite wurde zuletzt am 8. in PAL regions, and Daily DS Brain Training[b] in South Korea, is an entertainment puzzle video game.
The children were split into four groups. Weder werden durch ein Training verursachte körperliche Änderungen in der Muskulatur mit den Veränderungen im Gehirn gleichgesetzt noch stures Büffeln für den oder im Schulunterricht anempfohlen, weil dies den Erkenntnissen zum Brain-Tuning zuwider läuft. Verhaltensstudien zeigten entsprechend deutlich bessere Gedächtnisleistungen. Später wurden zur Unterstützung der mentalen Fördermaßnahmen „gehirngerechte“ körperliche Maßnahmen aus den Gebieten der Ernährung, Bewegung, des Schlafs und der Sinnesanregungen hinzugenommen und dieses Konzept, das geistige und körperliche Maßnahmen kombiniert, seit 2013 als „Brain-Tuning“ bezeichnet. [24] Aus neurobiochemischer Sicht ist bedeutsam, dass sich mit dem Arbeitsspeichertraining die Dichte des Botenstoffes Dopamin im Präfrontalhirn erhöht.[25]. In memorization, the pencil-and-paper group had a 33% improvement, while the Brain Age group performed 17% worse. [citation needed] However, the game states that the best indications of brain age are when the user is at least twenty years of age.
As a game it's fine. A player with a copy of Brain Age can send certain game data to other Nintendo DS consoles using the DS Download Play feature. In comparison, the sequel had over 850,000 orders placed before its launch. Oktober 2020 um 15:25 Uhr bearbeitet.
: George W. Rebok, Karlene Ball, Lin T. Guey et al. Satoru Iwata, the president of Nintendo, arranged for a meeting with Professor Ryuta Kawashima, the author of the book. Brawl.
Some of these numbers are visible, while others are not. And in Quick Sudoku, which is only available for North America, Europe and South Korea, the play may only play the easiest Sudoku puzzle available. In Speed Counting, which requires speaking but does not use the microphone, the player counts up from one to 120 as fast as they can without slurring the names of numbers. Also known as:
Die wahrscheinlich älteste dieser Studien an Personen, die nicht neuropsychiatrisch auffällig waren, war 1986 veröffentlicht worden. Number Cruncher mental agility game that displays several numbers, which vary in their appearance and on-screen behavior. The purpose of these tasks is to help the player improve his or her recollection. [22] Jacky Au et al. in PAL regions, and Daily DS Brain Training in South Korea, is an entertainment puzzle video game.It was developed and published by Nintendo for the Nintendo DS.Nintendo has stated that it is an "entertainment product 'inspired' by Ryuta Kawashima's work in the neurosciences. Bei Erwachsenen, die den „Arbeitsspeicher“ drei bis vier Wochen lang trainierten, wurde mit Hilfe Bildgebender Verfahren festgestellt, dass durch das Training das Gehirn auf neue Aufgaben schneller und umfassender reagieren konnte und dass es sich dabei umgestaltete.
This Week on the Wii U and 3DS eShop (2.07.13) Jan … [47], The game was one of the launch titles for the DS Lite in South Korea, along with English Training: Have Fun Improving Your Skills!. When starting a session, Kawashima may ask the player to participate in a Picture-Drawing Quiz, which requires the player to draw a person, place, or thing by memory using the touch screen.
Siegfried Lehrl, Bernd Fischer, Wolfgang Eissenhauer, Horst Abraham: Dennis John, Siegfried Lehrl, Annette Scheder: Michael Scanlon, Kunal Sarkar, David Drescher: Michelle E. Kelly, David Loughrey, Brian A. Lawlor, Ian H. Robertson, Cathal Walsh, Sabina Brennan (2014). The player may replay the Brain Age Check, but the brain age is registered per day only.
", "Brain Age: Train Your Brain in Minutes a Day review", "BBrain Age: Train Your Brain in Minutes a Day (DS)", "Brain Age: Train Your Brain in Minutes a Day Review", "Media Create Software Sales: 29 May – 4 June", "E3 2006: 120,000 Brain Age Units in 3 Weeks", "New Super Mario Bros.
Brain Age: Train Your Brain in Minutes a Day!, also known as Dr. Kawashima's Brain Training: How Old Is Your Brain? Brain Age: Concentration Training Review. Before the player can begin a Brain Age session, he or she must input information. B. Fortschritte der Medizin, Nervenheilkunde) wurde er unter vielen Bedeutungen gebraucht wie „geistig aktiv sein“, „Kreuzworträtsel lösen“, „mentale Hochleistungen erbringen“, „in Mathematik kompetent sein“ usw. The game was later released on the Nintendo eShop for the Wii U in Japan in mid-2014.[6][7].
[13], Nintendo was looking for something new to develop that would appeal to both traditional and casual gamers. Deshalb bezogen sich viele Kritiken in Unkenntnis des in wissenschaftlichen Werken vorgestellten Konzepts und der vorliegenden Ergebnisse der wissenschaftlichen Studien gegen Aussagen von Personen, die nicht zum engen Kreis der Entwickler des ursprünglichen Gehirnjoggings gehörten. 9:59.
Die Schwierigkeit bei der Kritik am Gehirnjogging liegt darin, dass die Verwendung des Ausdrucks nicht geschützt ist.
Auch ein Konsolenspiel namens Dr. Kawashimas Gehirnjogging ist auf dem Markt.
Quick Play allows the player to play three modes – Quick Brain Age Check, Quick Training, and Quick Sudoku, all only providing the player with one of the easy puzzles in each of these modes to try. But it is charlatanism to claim that it is a scientific test." [13] Allgemein förderten IVG-Trainings die Fahrtüchtigkeit.
This test is also available in the training section. It was included in the Touch! Brain Age: Concentration Training runs great on citra, it may stutter and/or slowdown during new menu animations and transitions, specially when Dr. kawashima is on screen. Like the American version, this version also features Sudoku. On the contrary, spelling a on-list word will count as memorized and even the test will notify you if you already wrote this word in case you rewrite it. It has also been given away to certain retailers with the purchase of a Nintendo DS Lite.[44]. [31] As of January 22, 2007, Brain Age has sold over 2 million copies in Europe. One of these words mentioned will appear on screen, in a random color which may not match the color denoted by the word. Beim so genannten Gehirntraining handelt es sich um ein Training der geistigen Leistungsfähigkeit mit dem Ziel, diese Leistungen zu erhalten oder zu steigern.
Brain Age 3DS, Brain Age -- Devil Training, Brain Training -- Oni Training, Release Region: United StatesRelease Date: February 10, 2013Publisher: Nintendo, Release Region: United KingdomRelease Date: April 2013Publisher: Nintendo, Release Region: AustraliaRelease Date: Q2 2013Publisher: Nintendo, Release Region: JapanRelease Date: July 28, 2012Publisher: Nintendo, Copyright 1996-2013, IGN Entertainment, Inc. In the end, Nintendo secured nearly 70,000 orders for the first shipment, an amount above most expectations. While I did enjoy Brain Age: Concentration Training and still train every day with it, there are some aspects I didn’t enjoy. Kritiker führen an, dass die plumpe Analogie zum Muskelaufbau durch Training beim komplexen Organ Gehirn so nicht funktioniere. Sherry L. Willis, Sharon L. Tennstedt, Michael Marsiske, et al.
Each row, column, and 3×3 grid has nine squares in it, and each must contain each number in the range from 1 to 9.
Kawashima may also ask the player to participate in a Memory Quiz, which requires the player to recall a recent event, such as what the player ate or the most interesting thing seen on television the day before.
Die folgenden Studien enthielten Trainings entweder der IVG oder Merkspanne, nicht beider zusammen. There are nine training programs in Training mode: Quick Play can be played by anyone, whether he or she has a saved file or not. [14], As both Iwata and Professor Kawashima were too busy to meet under normal circumstances, they both agreed to meet for an hour during the Nintendo DS launch.
[33] It was the 10th best-selling Nintendo DS game of December 2008 in the United States.
Diese Seite wurde zuletzt am 8. in PAL regions, and Daily DS Brain Training[b] in South Korea, is an entertainment puzzle video game.
The children were split into four groups. Weder werden durch ein Training verursachte körperliche Änderungen in der Muskulatur mit den Veränderungen im Gehirn gleichgesetzt noch stures Büffeln für den oder im Schulunterricht anempfohlen, weil dies den Erkenntnissen zum Brain-Tuning zuwider läuft. Verhaltensstudien zeigten entsprechend deutlich bessere Gedächtnisleistungen. Später wurden zur Unterstützung der mentalen Fördermaßnahmen „gehirngerechte“ körperliche Maßnahmen aus den Gebieten der Ernährung, Bewegung, des Schlafs und der Sinnesanregungen hinzugenommen und dieses Konzept, das geistige und körperliche Maßnahmen kombiniert, seit 2013 als „Brain-Tuning“ bezeichnet. [24] Aus neurobiochemischer Sicht ist bedeutsam, dass sich mit dem Arbeitsspeichertraining die Dichte des Botenstoffes Dopamin im Präfrontalhirn erhöht.[25]. In memorization, the pencil-and-paper group had a 33% improvement, while the Brain Age group performed 17% worse. [citation needed] However, the game states that the best indications of brain age are when the user is at least twenty years of age.
As a game it's fine. A player with a copy of Brain Age can send certain game data to other Nintendo DS consoles using the DS Download Play feature. In comparison, the sequel had over 850,000 orders placed before its launch. Oktober 2020 um 15:25 Uhr bearbeitet.
: George W. Rebok, Karlene Ball, Lin T. Guey et al. Satoru Iwata, the president of Nintendo, arranged for a meeting with Professor Ryuta Kawashima, the author of the book. Brawl.
Some of these numbers are visible, while others are not. And in Quick Sudoku, which is only available for North America, Europe and South Korea, the play may only play the easiest Sudoku puzzle available. In Speed Counting, which requires speaking but does not use the microphone, the player counts up from one to 120 as fast as they can without slurring the names of numbers. Also known as:
Die wahrscheinlich älteste dieser Studien an Personen, die nicht neuropsychiatrisch auffällig waren, war 1986 veröffentlicht worden. Number Cruncher mental agility game that displays several numbers, which vary in their appearance and on-screen behavior. The purpose of these tasks is to help the player improve his or her recollection. [22] Jacky Au et al. in PAL regions, and Daily DS Brain Training in South Korea, is an entertainment puzzle video game.It was developed and published by Nintendo for the Nintendo DS.Nintendo has stated that it is an "entertainment product 'inspired' by Ryuta Kawashima's work in the neurosciences. Bei Erwachsenen, die den „Arbeitsspeicher“ drei bis vier Wochen lang trainierten, wurde mit Hilfe Bildgebender Verfahren festgestellt, dass durch das Training das Gehirn auf neue Aufgaben schneller und umfassender reagieren konnte und dass es sich dabei umgestaltete.
This Week on the Wii U and 3DS eShop (2.07.13) Jan … [47], The game was one of the launch titles for the DS Lite in South Korea, along with English Training: Have Fun Improving Your Skills!. When starting a session, Kawashima may ask the player to participate in a Picture-Drawing Quiz, which requires the player to draw a person, place, or thing by memory using the touch screen.
Siegfried Lehrl, Bernd Fischer, Wolfgang Eissenhauer, Horst Abraham: Dennis John, Siegfried Lehrl, Annette Scheder: Michael Scanlon, Kunal Sarkar, David Drescher: Michelle E. Kelly, David Loughrey, Brian A. Lawlor, Ian H. Robertson, Cathal Walsh, Sabina Brennan (2014). The player may replay the Brain Age Check, but the brain age is registered per day only.
", "Brain Age: Train Your Brain in Minutes a Day review", "BBrain Age: Train Your Brain in Minutes a Day (DS)", "Brain Age: Train Your Brain in Minutes a Day Review", "Media Create Software Sales: 29 May – 4 June", "E3 2006: 120,000 Brain Age Units in 3 Weeks", "New Super Mario Bros.
Brain Age: Train Your Brain in Minutes a Day!, also known as Dr. Kawashima's Brain Training: How Old Is Your Brain? Brain Age: Concentration Training Review. Before the player can begin a Brain Age session, he or she must input information. B. Fortschritte der Medizin, Nervenheilkunde) wurde er unter vielen Bedeutungen gebraucht wie „geistig aktiv sein“, „Kreuzworträtsel lösen“, „mentale Hochleistungen erbringen“, „in Mathematik kompetent sein“ usw. The game was later released on the Nintendo eShop for the Wii U in Japan in mid-2014.[6][7].
[vc_row css=".vc_custom_1522215636001{padding-top: 50px !important;}"][vc_column][vc_column_text] PARTIES BY DYLAN & COMPANY OUR BIGGEST FANS ARE UNDER FIVE! [/vc_column_text][vc_separator color="custom" el_width="30" accent_color="#4a2f92"][/vc_column][/vc_row][vc_row][vc_column][vc_column_text el_class="sep-reduce"]
Die Leistungszunahmen in beiden Variablen waren je hoch signifikant, während Kontrollpersonen keine Verbesserungen hatten. Die Untersuchung kam zu dem Ergebnis, dass die Gehirnjogging betreibenden Personen zwar gegenüber den Vergleichspersonen die gestellten Gehirnjogging-Aufgaben nach und nach besser lösen konnten, aber außerhalb dessen keine signifikante Verbesserung der kognitiven Leistungen gegenüber den Vergleichspersonen einsetzte.[27].
Console Charts", UK DS sales hit 4 million – DS News at GameSpot, "Top 10 Games of December 2008, By Platform", IGN: Brain Age: Train Your Brain in Minutes a Day, 10th Annual Interactive Achievement Awards, "Players Flex Their Mental Muscles With Brain Age For Nintendo DS", "Brain Training featured on Seven News – UPDATE", "The 15 Most Influential Games of the Decade", "Nintendo start to think outside the box", "Keep Your Brain Stimulated: Dr. Elizabeth Zelinski speaks", Mail interview with professor Ryūta Kawashima, https://en.wikipedia.org/w/index.php?title=Brain_Age:_Train_Your_Brain_in_Minutes_a_Day!&oldid=985462463, Creative Commons Attribution-ShareAlike License, This page was last edited on 26 October 2020, at 02:38.
[13], Nintendo was looking for something new to develop that would appeal to both traditional and casual gamers. Deshalb bezogen sich viele Kritiken in Unkenntnis des in wissenschaftlichen Werken vorgestellten Konzepts und der vorliegenden Ergebnisse der wissenschaftlichen Studien gegen Aussagen von Personen, die nicht zum engen Kreis der Entwickler des ursprünglichen Gehirnjoggings gehörten. 9:59.
Die Schwierigkeit bei der Kritik am Gehirnjogging liegt darin, dass die Verwendung des Ausdrucks nicht geschützt ist.
Auch ein Konsolenspiel namens Dr. Kawashimas Gehirnjogging ist auf dem Markt.
Quick Play allows the player to play three modes – Quick Brain Age Check, Quick Training, and Quick Sudoku, all only providing the player with one of the easy puzzles in each of these modes to try. But it is charlatanism to claim that it is a scientific test." [13] Allgemein förderten IVG-Trainings die Fahrtüchtigkeit.
This test is also available in the training section. It was included in the Touch! Brain Age: Concentration Training runs great on citra, it may stutter and/or slowdown during new menu animations and transitions, specially when Dr. kawashima is on screen. Like the American version, this version also features Sudoku. On the contrary, spelling a on-list word will count as memorized and even the test will notify you if you already wrote this word in case you rewrite it. It has also been given away to certain retailers with the purchase of a Nintendo DS Lite.[44]. [31] As of January 22, 2007, Brain Age has sold over 2 million copies in Europe. One of these words mentioned will appear on screen, in a random color which may not match the color denoted by the word. Beim so genannten Gehirntraining handelt es sich um ein Training der geistigen Leistungsfähigkeit mit dem Ziel, diese Leistungen zu erhalten oder zu steigern.
Brain Age 3DS, Brain Age -- Devil Training, Brain Training -- Oni Training, Release Region: United StatesRelease Date: February 10, 2013Publisher: Nintendo, Release Region: United KingdomRelease Date: April 2013Publisher: Nintendo, Release Region: AustraliaRelease Date: Q2 2013Publisher: Nintendo, Release Region: JapanRelease Date: July 28, 2012Publisher: Nintendo, Copyright 1996-2013, IGN Entertainment, Inc. In the end, Nintendo secured nearly 70,000 orders for the first shipment, an amount above most expectations. While I did enjoy Brain Age: Concentration Training and still train every day with it, there are some aspects I didn’t enjoy. Kritiker führen an, dass die plumpe Analogie zum Muskelaufbau durch Training beim komplexen Organ Gehirn so nicht funktioniere. Sherry L. Willis, Sharon L. Tennstedt, Michael Marsiske, et al.
Each row, column, and 3×3 grid has nine squares in it, and each must contain each number in the range from 1 to 9.
Kawashima may also ask the player to participate in a Memory Quiz, which requires the player to recall a recent event, such as what the player ate or the most interesting thing seen on television the day before.
Die folgenden Studien enthielten Trainings entweder der IVG oder Merkspanne, nicht beider zusammen. There are nine training programs in Training mode: Quick Play can be played by anyone, whether he or she has a saved file or not. [14], As both Iwata and Professor Kawashima were too busy to meet under normal circumstances, they both agreed to meet for an hour during the Nintendo DS launch.
[33] It was the 10th best-selling Nintendo DS game of December 2008 in the United States.
Diese Seite wurde zuletzt am 8. in PAL regions, and Daily DS Brain Training[b] in South Korea, is an entertainment puzzle video game.
The children were split into four groups. Weder werden durch ein Training verursachte körperliche Änderungen in der Muskulatur mit den Veränderungen im Gehirn gleichgesetzt noch stures Büffeln für den oder im Schulunterricht anempfohlen, weil dies den Erkenntnissen zum Brain-Tuning zuwider läuft. Verhaltensstudien zeigten entsprechend deutlich bessere Gedächtnisleistungen. Später wurden zur Unterstützung der mentalen Fördermaßnahmen „gehirngerechte“ körperliche Maßnahmen aus den Gebieten der Ernährung, Bewegung, des Schlafs und der Sinnesanregungen hinzugenommen und dieses Konzept, das geistige und körperliche Maßnahmen kombiniert, seit 2013 als „Brain-Tuning“ bezeichnet. [24] Aus neurobiochemischer Sicht ist bedeutsam, dass sich mit dem Arbeitsspeichertraining die Dichte des Botenstoffes Dopamin im Präfrontalhirn erhöht.[25]. In memorization, the pencil-and-paper group had a 33% improvement, while the Brain Age group performed 17% worse. [citation needed] However, the game states that the best indications of brain age are when the user is at least twenty years of age.
As a game it's fine. A player with a copy of Brain Age can send certain game data to other Nintendo DS consoles using the DS Download Play feature. In comparison, the sequel had over 850,000 orders placed before its launch. Oktober 2020 um 15:25 Uhr bearbeitet.
: George W. Rebok, Karlene Ball, Lin T. Guey et al. Satoru Iwata, the president of Nintendo, arranged for a meeting with Professor Ryuta Kawashima, the author of the book. Brawl.
Some of these numbers are visible, while others are not. And in Quick Sudoku, which is only available for North America, Europe and South Korea, the play may only play the easiest Sudoku puzzle available. In Speed Counting, which requires speaking but does not use the microphone, the player counts up from one to 120 as fast as they can without slurring the names of numbers. Also known as:
Die wahrscheinlich älteste dieser Studien an Personen, die nicht neuropsychiatrisch auffällig waren, war 1986 veröffentlicht worden. Number Cruncher mental agility game that displays several numbers, which vary in their appearance and on-screen behavior. The purpose of these tasks is to help the player improve his or her recollection. [22] Jacky Au et al. in PAL regions, and Daily DS Brain Training in South Korea, is an entertainment puzzle video game.It was developed and published by Nintendo for the Nintendo DS.Nintendo has stated that it is an "entertainment product 'inspired' by Ryuta Kawashima's work in the neurosciences. Bei Erwachsenen, die den „Arbeitsspeicher“ drei bis vier Wochen lang trainierten, wurde mit Hilfe Bildgebender Verfahren festgestellt, dass durch das Training das Gehirn auf neue Aufgaben schneller und umfassender reagieren konnte und dass es sich dabei umgestaltete.
This Week on the Wii U and 3DS eShop (2.07.13) Jan … [47], The game was one of the launch titles for the DS Lite in South Korea, along with English Training: Have Fun Improving Your Skills!. When starting a session, Kawashima may ask the player to participate in a Picture-Drawing Quiz, which requires the player to draw a person, place, or thing by memory using the touch screen.
Siegfried Lehrl, Bernd Fischer, Wolfgang Eissenhauer, Horst Abraham: Dennis John, Siegfried Lehrl, Annette Scheder: Michael Scanlon, Kunal Sarkar, David Drescher: Michelle E. Kelly, David Loughrey, Brian A. Lawlor, Ian H. Robertson, Cathal Walsh, Sabina Brennan (2014). The player may replay the Brain Age Check, but the brain age is registered per day only.
", "Brain Age: Train Your Brain in Minutes a Day review", "BBrain Age: Train Your Brain in Minutes a Day (DS)", "Brain Age: Train Your Brain in Minutes a Day Review", "Media Create Software Sales: 29 May – 4 June", "E3 2006: 120,000 Brain Age Units in 3 Weeks", "New Super Mario Bros.
Brain Age: Train Your Brain in Minutes a Day!, also known as Dr. Kawashima's Brain Training: How Old Is Your Brain? Brain Age: Concentration Training Review. Before the player can begin a Brain Age session, he or she must input information. B. Fortschritte der Medizin, Nervenheilkunde) wurde er unter vielen Bedeutungen gebraucht wie „geistig aktiv sein“, „Kreuzworträtsel lösen“, „mentale Hochleistungen erbringen“, „in Mathematik kompetent sein“ usw. The game was later released on the Nintendo eShop for the Wii U in Japan in mid-2014.[6][7].