You'll rarely land all 13 unless immediately next to an enemy. Increase the Health of your Turret by 150. Architectonics. Bulldozer: Since it is cheap, it may be uselfull against a point tank Luna (which is Io's pet). Your weapon shots reduce the effect of healing on your target by 25% for 1.5s. Haven: Mitigation never hurts and reducing your incoming damage by 10% (by default) is great for Barik. Increase the duration of Barricade by 0.6s. Barik Dual Threat. An extra 4000 health to your Barricade is ridiculous and makes Barik very difficult to uproot when on a capture point. Cassie: Her ranged attacks, combined with her knockback and mobility make Cassie a nightmare to deal with.
4. 2. Hi guys, PaladinsDecks: Barik Barik The Ruins Raider Long before he came to the Deepwerks and helped develop the crystal-powered technology spreading throughout the Realm, Barik was a clever inventor and resourceful engineer. Variables: You can afford to drop one point from Field Deploy and Combat Repair and place it into Bunker for greater health to your Barricade. If you're against Torvald, Fernando or Makoa it's worth taking over Cauterize as you'll be able to rip through them incredibly quickly. 3. Your Turret will track him if he gets too close, but it's no gaurentee of dealing with him. Do not pick if someone in your party already picked it.
Browse champions, decks and even cards to find the best loadout for every champion! 2.
1. This guide aims to explain my point of view of point tanking. Heal for 20-100 each time one of your Turrets hits an enemy.
Wrecker: Barik's Blunderbuss does huge damage if you get up close and taking Wrecker allows you to bolster your damage against shielded opponents by 75% up to 225%. Despite that, Barik can still deal a fair amount of damage just from his rifle attacks alone. 2. Create and find decks for Paladins, a hero shooter developed by Hi-Rez Studios. Please disable your adblock. © Hi-Rez Studios, Inc. All rights reserved. 6. This build is good if you cannot dash (for example against a cripple Inara) or in short maps where double dash is not needed. If you can, try to always place your Turret where it can't be easily sniped in positions enemies won't always expect. Blunderbuss (LMB) -Acting more like a shotgun, Blunderbuss is a close range, high damage weapon. 3.4 2710 views +43.
Kill to Heal: It's surprisingly easy as Barik to kill players simply because your Turrets if placed well do a lot of the work.Taking Kill to Heal allows you to maintain keep your health topped up in a fire-fight and can be triggered fairly often. Increase the Health of your Turret by 300. Your #1 source for Paladins loadouts. However, be aware its range is limited - it can only shoot so far. Always place your Barricade where your expect the enemy to arrive so that you prevent any incoming damage. You'll rarely land all 13 unless immediately next to an enemy. If you still want to run Healing Station ensure that your turret don't get easily destroyed; Turret. eval(ez_write_tag([[728,90],'tentonhammer_com-box-3','ezslot_0',112,'0','0'])); Barik is a ranged front line Hero that’s capable of protecting his allies through the use of his Barricade and the deployment of his Turret. Some cards explanations: Alternatives: If you can, try to always be the first to a capture point so you can setup your turret in a good spot. Increase the damage of your Turrets by 20% and reduce their Cooldown by 3s. Heal for 50-250 every 1s for 3s after activating Rocket Boots. With Paladins’ deckbuilding system, you can become an iron sights sniper, a grenade-slinging explosives expert, or a track star with an assault rifle – all as the same Champion. For sure chose Architectonics if in your build you have high values on Healing Station and Field Deploy cards. by I will propose a built for OFF Tanking mainly but do not copy blindly! When defending, try to setup your Turret early so you've two active when the enemy team arrive. His Turrets are average, even when upgraded, so ensuring you can protect you and your team is invaluable. Modify your Blunderbuss to fire a single slug that deals 480 damage. Browse champions and decks to find the best loadout for every champion! Please disable your adblock to see the cards for this deck. For Champions listed here, take extra care as they're particularly dangerous for Barik. Receive 5% more healing from other players. Dome Shield (Ultimate) - Providing a large area of shielding with a very high amount of health (20,000!) Field Deploy 2/5 instead of Healing Station. eval(ez_write_tag([[970,90],'tentonhammer_com-large-mobile-banner-2','ezslot_4',130,'0','0'])); Rocket Boots (F) - Your primary means of escape, Rocket Boots allows Barik to run away at high speed. Taking Illuminate for greater visibility against her (50% by default) works very well. 5.
Capable of firing once every second, its damage is distributed across 13 pellets, for a total of 600 damage. Capable of firing once every second, its damage is distributed across 13 pellets, for a total of 600 damage. Effective only at level 3. Paladins Wiki is a Fandom Gaming Community. 2. Where his turrets are concerned, they aren’t great but do providing reasonable area denial. Heal for 200 every 1s for 3s after activating Rocket Boots. It lasts around 4 seconds and can pretty much guarantee you escape every time due to the distance you travel. Haven : Bro, you are a tank! Reduce the Cooldown of Barricade by 0.4s. These Champion threat Levels (1 being lowest threat and 10 being highest threat) are to help you determine which enemy Champions can cause you difficulty. In this Barik Build Guide, we provide an overview of his strengths, weaknesses and abilities. 0. Patch 3.3 by Lovesickdope - 1 day ago. If you can, try to always place your Barricade so that it’s angled where you expect the enemy to arrive or to protect a bank of your turrets. INDY CLEAVE. eval(ez_write_tag([[970,90],'tentonhammer_com-large-mobile-banner-1','ezslot_2',131,'0','0'])); I think Barik's strongest Loadout is unquestionably improving his Barricade. Reduce the Cooldown of all your abilities by 10%. 0. Architectonics. Haven : Bro, you are a tank! … In addition to this, if used in conjunction with your Turret's which can mark an enemy, Barik gains a maximum of 20% bonus damage (10% per Turret) bringing the total damage output to a potential of 720 per shot.
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